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Dota 2: GLYPH vs REKONIX (BO5) - Esports World Cup Southeast Asia Closed Qualifier Playoffs

How the prediction-market book is pricing "Dota 2: GLYPH vs REKONIX (BO5) - Esports World Cup Southeast Asia Closed Qualifier Playoffs" right now, with a side-by-side platform comparison and zero-fee CTAs.

58 outcomes · leader: Game 2 Winner at 100%

Game 2 Winner 100% Outcomes: 58 Runner-up: 100% Σ 1650% Volume: $227K 24h volume: $227K Liquidity: $554 Opened: 5 Jun 2026 Closes: 5 Jun 2026

Resolution criteria: This market refers to the Dota 2 Grand Final match between GLYPH and REKONIX in the Esports World Cup Southeast Asia Closed Qualifier Playoffs, initially scheduled for June 5 at 4:00AM ET. This market will resolve to "GLYPH" if GLYPH win the match against REKONIX. This market will resolve to "REKONIX" if REKONIX win the match against GLYPH. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market

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Dota 2: GLYPH vs REKONIX (BO5) - Esports World Cup Southeast Asia Closed Qualifier Playoffs

Market statistics

Total volume
$227K
24h volume
$227K
Liquidity
$554
Open interest
$8K

Available prediction outcomes (58)

Sorted by descending live probability. Click any outcome to trade it on PolyGram.

#1 Game 2 Winner
Game 2 Winner
Vol $56K · 24h $56K
100% Trade →
#2 Game 4 Winner
Game 4 Winner
Vol $31K · 24h $31K
100% Trade →
#3 O/U 3.5 Games
O/U 3.5 Games
Vol $685 · 24h $685
100% Trade →
#4 O/U 4.5 Games
O/U 4.5 Games
Vol $193 · 24h $193
100% Trade →
#5 Ends in Daytime
Ends in Daytime
100% Trade →
#6 Any Player Ultra Kill
Any Player Ultra Kill
100% Trade →
#7 Any Player Rampage
Any Player Rampage
100% Trade →
#8 Ends in Daytime
Ends in Daytime
100% Trade →
#9 Ends in Daytime
Ends in Daytime
100% Trade →
#10 Ends in Daytime
Ends in Daytime
100% Trade →
#11 First Blood in Game 3?
First Blood in Game 3?
100% Trade →
#12 Total Kills Over/Under 46.5 in Game 1?
Total Kills Over/Under 46.5 in Game 1?
100% Trade →
#13 Total Kills Over/Under 47.5 in Game 3?
Total Kills Over/Under 47.5 in Game 3?
100% Trade →
#14 Total Kills Over/Under 47.5 in Game 1?
Total Kills Over/Under 47.5 in Game 1?
Vol $50 · 24h $50
100% Trade →
#15 Total Kills Over/Under 46.5 in Game 3?
Total Kills Over/Under 46.5 in Game 3?
100% Trade →
#16 Total Kills Over/Under 46.5 in Game 2?
Total Kills Over/Under 46.5 in Game 2?
50% Trade →
#17 Total Kills Over/Under 48.5 in Game 1?
Total Kills Over/Under 48.5 in Game 1?
50% Trade →
#18 First Blood in Game 2?
First Blood in Game 2?
Liq $1
50% Trade →
#19 Any Player Ultra Kill
Any Player Ultra Kill
Liq $562
1% Trade →
#20 Game 1 Winner
Game 1 Winner
Vol $22K · 24h $22K
0% Trade →
#21 Game 3 Winner
Game 3 Winner
Vol $27K · 24h $27K
0% Trade →
#22 Match Winner
Match Winner
Vol $90K · 24h $90K
0% Trade →
#23 Game Handicap: RNX (-1.5) vs GLYPH (+1.5)
Game Handicap: RNX (-1.5) vs GLYPH (+1.5)
Vol $271 · 24h $271
0% Trade →
#24 Game Handicap: RNX (-2.5) vs GLYPH (+2.5)
Game Handicap: RNX (-2.5) vs GLYPH (+2.5)
0% Trade →
#25 Ends in Daytime
Ends in Daytime
0% Trade →
#26 Both Teams Beat Roshan
Both Teams Beat Roshan
0% Trade →
#27 Both Teams Destroy Barracks
Both Teams Destroy Barracks
0% Trade →
#28 Any Player Ultra Kill
Any Player Ultra Kill
0% Trade →
#29 Any Player Rampage
Any Player Rampage
0% Trade →
#30 Both Teams Beat Roshan
Both Teams Beat Roshan
0% Trade →
#31 Both Teams Destroy Barracks
Both Teams Destroy Barracks
0% Trade →
#32 Both Teams Beat Roshan
Both Teams Beat Roshan
0% Trade →
#33 Both Teams Destroy Barracks
Both Teams Destroy Barracks
0% Trade →
#34 Any Player Ultra Kill
Any Player Ultra Kill
0% Trade →
#35 Any Player Rampage
Any Player Rampage
0% Trade →
#36 Both Teams Beat Roshan
Both Teams Beat Roshan
0% Trade →
#37 Both Teams Destroy Barracks
Both Teams Destroy Barracks
0% Trade →
#38 Any Player Rampage
Any Player Rampage
0% Trade →
#39 Both Teams Beat Roshan
Both Teams Beat Roshan
0% Trade →
#40 Both Teams Destroy Barracks
Both Teams Destroy Barracks
0% Trade →
#41 Any Player Ultra Kill
Any Player Ultra Kill
0% Trade →
#42 Any Player Rampage
Any Player Rampage
0% Trade →
#43 Total Kills Over/Under 47.5 in Game 2?
Total Kills Over/Under 47.5 in Game 2?
0% Trade →
#44 Total Kills Over/Under 49.5 in Game 1?
Total Kills Over/Under 49.5 in Game 1?
0% Trade →
#45 Total Kills Over/Under 49.5 in Game 4?
Total Kills Over/Under 49.5 in Game 4?
0% Trade →
#46 Total Kills Over/Under 49.5 in Game 2?
Total Kills Over/Under 49.5 in Game 2?
0% Trade →
#47 Total Kills Over/Under 50.5 in Game 3?
Total Kills Over/Under 50.5 in Game 3?
0% Trade →
#48 Total Kills Over/Under 50.5 in Game 1?
Total Kills Over/Under 50.5 in Game 1?
0% Trade →
#49 Total Kills Over/Under 50.5 in Game 4?
Total Kills Over/Under 50.5 in Game 4?
0% Trade →
#50 Total Kills Over/Under 48.5 in Game 2?
Total Kills Over/Under 48.5 in Game 2?
0% Trade →
#51 Total Kills Over/Under 49.5 in Game 3?
Total Kills Over/Under 49.5 in Game 3?
0% Trade →
#52 Total Kills Over/Under 48.5 in Game 4?
Total Kills Over/Under 48.5 in Game 4?
0% Trade →
#53 Total Kills Over/Under 47.5 in Game 4?
Total Kills Over/Under 47.5 in Game 4?
0% Trade →
#54 Total Kills Over/Under 50.5 in Game 2?
Total Kills Over/Under 50.5 in Game 2?
0% Trade →
#55 Total Kills Over/Under 46.5 in Game 4?
Total Kills Over/Under 46.5 in Game 4?
0% Trade →
#56 First Blood in Game 1?
First Blood in Game 1?
0% Trade →
#57 First Blood in Game 4?
First Blood in Game 4?
0% Trade →
#58 Total Kills Over/Under 48.5 in Game 3?
Total Kills Over/Under 48.5 in Game 3?
0% Trade →

Market context

The Esports World Cup Southeast Asia Closed Qualifier Playoffs Grand Final will determine which team advances from the region's qualifying bracket. GLYPH and REKONIX are competing in a best-of-five Dota 2 match scheduled for 5 June 2026 at 04:00 ET. The match represents the culmination of the closed qualifier format, where teams have progressed through earlier rounds to reach this final stage. A 0% implied probability suggests either extreme confidence in one outcome or insufficient liquidity and trading activity to establish a meaningful market price.

Historical precedent from Southeast Asian Dota 2 qualifiers shows that Grand Final matchups frequently feature teams with established regional track records and recent LAN performances. Teams reaching such finals typically demonstrate consistency across patch cycles and hero pools. The current probability reading warrants scrutiny—markets with minimal trading volume often reflect data gaps rather than genuine certainty. Traders should cross-reference recent tournament results, roster stability, and head-to-head records between GLYPH and REKONIX to calibrate independent assessments against the displayed odds.

Key variables for programmatic monitoring include official schedule confirmations, roster announcements, and patch notes affecting hero viability before the match date. Any roster changes, visa complications, or technical issues affecting either team would constitute material information. The seven-day delay threshold and tie-resolution clause create edge cases worth encoding into conditional order logic. Monitor official Esports World Cup communications and regional Dota 2 news sources for updates that might trigger market repricing before settlement.

Wikipedia Context

  • DataGlyph
    DataGlyph

    DataGlyph is a 2D matrix barcode system developed at Xerox PARC. DataGlyph is designed to unobtrusively integrate computer-readable information into printed materials.

  • No symbol
    No symbol

    The general prohibition sign, also known informally as the no symbol, "do not" sign, circle-backslash symbol, nay, interdictory circle, and the prohibited symbol, is a red circle with a 45-degree diagonal line inside the circle from upper-left to lower-right. It is typically overlaid on a pictogram to warn that an activity is not permitted, or has accompanyi

Methodology

Methodologically we separate two layers: the live probability (Polymarket mid-price) and the platform attributes (fee, KYC, settlement currency, payment rails). That keeps the comparison honest — a single canonical probability across the row, with the venue-by-venue trade-offs spelt out in the columns next to it.

Resolution & payout

Resolution source: This market settles from the official publication at https://www.twitch.tv/betboom_dota_ru4. A proposer submits the result to the UMA Optimistic Oracle on Polygon, the two-hour challenge window opens, and the smart contract pays out in USDC.

At resolution the UMA oracle takes over: a proposer posts the outcome with a bond, any token holder can dispute within two hours. Without dispute the result is accepted and the smart contract distributes USDC instantly.

On Kalshi (CFTC-regulated) resolution runs through their in-house clearing engine in USD. Betfair Exchange settles after match end in the account's local currency. Manifold pays no cash — only its in-platform "mana" currency.

FAQ

Is this market available outside the US?
Polymarket itself is geo-blocked in the US/UK/EU. Always check the legal status of prediction markets in your jurisdiction before trading.
What's the difference between YES and NO shares?
A YES share pays $1.00 if the event happens, $0 otherwise. A NO share pays $1.00 if the event doesn't happen. The market price between 0¢ and 100¢ is the implied probability.
What does Polymarket cost to trade?
Polymarket itself charges 0% — the only cost is the Polygon network fee, typically under $0.01 per transaction. Off-chain venues like Kalshi or Betfair charge 2-7% commission.
How fast are USDC deposits?
Polygon credits deposits after 12 confirmations — usually under 30 seconds. Withdrawals follow the same path and land back in your wallet within minutes.
Do I need to KYC for this market?
On Polymarket directly, no — it's wallet-based. Intermediary brokers like PolyGram trigger KYC only above $1,500 of lifetime trading volume; under that you trade pseudonymously with a single wallet address.

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